![]() Select, from the main menu Filters > Remeshing, Simplification and Reconstruction > Simplification > Quadric Edge Collapse Decimation. You are now ready to simplify the model: 1. The Viewport Shading so that the Material Preview mode is selected. Import (File > Import Mesh) the 3D mesh you need to simplify. In order to see the texture we will have to change Now you might be wondering why it’s gray. Editor Window: This is the main window that. Brush Window: This contains the main tools for creating voxel models including the Attach, Erase and Painting tools. Once you click the button you should immediately see your model inside of These are the 5 areas you’ll need to know to use MagicaVoxel: Palette Window: This window contains all the colors for your voxel models. When you select your OBJ file click Import OBJ. Go ahead and select the OBJ file that was exported from Mega Voxels. Navigate to where your folder with your model is located. Next, to import it, go into File > Import > Wavefront (obj).Īfter you click that a file window should open. The reason there is a folder is because Mega Voxels created an obj file, a texture file and a material file that will allow you to see the textures inside of Blender. The second step is to unzip the folder you received from Mega Voxels. If you see a cube in the center go ahead and delete it that way you have an empty scene to import your model into. However it is identical to importing a model for Windows. Keep in mind Blender runs on Windows and macOS. Now that you have your exported your voxel model out of Mega Voxels and you have the exported folder on your machine, you are ready to import your model into Blender.
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